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Darreo

Basic Information

      Race: Human
     Class: Fighter (Crossbowman)
     Level: 01
Experience: 420
 Alignment: Neutral Good
 Languages: Common
     Deity: Venzan Pantheon

Abilities

  • Please indicate Racial and Level Adjustments
STR: 11 +0 (01 pts)
DEX: 20 +5 (17 pts) +2 racial adj.
CON: 10 +0 (00 pts)
INT: 09 -1 (-1 pts)
WIS: 12 +1 (02 pts)
CHA: 11 +0 (01 pts)

Combat Statistics

(Roll HP)     HP:  10 = [1d10 + CON (00) + FC (00)] (Fighter)
              AC:  17 = [10 + DEX (03) + Armor (03) + Shield (00) + Dodge (01)]
        AC Touch:  14 = [10 + DEX (03) + Dodge (01)]
   AC Flatfooted:  13 = [10 + Armor (03) + Shield (00) + Misc (00)]
            INIT: +05 = [DEX (05) + Misc (00)]
             BAB: +01 = [Fighter (01)]
             CMB: +01 = [BAB (01) + STR (00) + Misc (00)]
             CMD:  16 = [10 + BAB (01) + STR (00) + DEX (05) + Misc (00)]
       Fortitude: +02 = [Fighter (02) + CON (00) + Misc (00)]
          Reflex: +05 = [Fighter (00) + DEX (05) + Misc (00)]
            Will: +01 = [Fighter (00) + WIS (01) + Misc (00)]
           Speed:  20'
Damage Reduction:  00/Any
Spell Resistance:  00

Weapon Statistics

  • Please specify the nature of Special and Miscellaneous Adjustments
    The G.U.N.: Attack: +09 = [BAB (01) + DEX (05) + Misc (02) + Feat (01)]
                Damage: 1d10(P),  Crit: 20/x2 Range: 120'
               Special: Deadly Aim, -1 to hit for +2 dmg
               Special: Misc = +1 MW weapon and +1 trait bonus to hit
    Mace,light: Attack: +01 = [BAB (01) + STR (00) + Misc (00)]
                Damage: 1d6(B),   Crit: 20/x2
 Dagger(melee): Attack: +01 = [BAB (01) + STR (00) + Misc (00)]
                Damage: 1d4(P/S), Crit: 19-20/x2
Dagger(thrown): Attack: +06 = [BAB (01) + DEX (05) + Misc (00)]
                Damage: 1d4(P/S), Crit: 19-20/x2 Range: 10'

Racial Features

Ability Adjustments: +2 (Dexterity)
               Size: Medium
              Speed: 30'
      Favored Class: Fighter (Crossbowman)
         Bonus Feat: One extra feat at 1st lvl (Dodge)
            Skilled: +1 skill rank at each level
          Languages: Common only to start

Class Features

Fighter (Crossbowman)

     Armor/Weapons: Prof. with all simple and martial weapons
                    Prof. with all armor and shields 
       Bonus Feats: Gain an additional feat* at first lvl 
                    and every even lvl thereafter
Weapon Mastery(Ex): Heavy Repeating Crossbow
             
* feat must be chosen from those listed as "fighter bonus feats"

Feats

      Dodge (Human Bonus): +1 dodge bonus to AC
                           Lose bonus if ever denied DEX bonus to AC
   Weapon Focus (1st LVL): - Heavy Repeating Crossbow - 
                           +1 to hit with Heavy Repeating Crossbows
Deadly Aim (fighter LVL1): Trade to hit bonus on all ranged attack rolls
                           to gain extra damage to all ranged damage rolls
                           Current stats: -1 to hit/+2 dmg
                           Does not apply to ranged touch attacks or attacks
                           that do mot deal HP damage
                           

Traits

Heirloom Weapon(Equipment): Prof with weapon, +1 trait bonus to hit with
                            weapon,and weapon is MW but cost only normal
                            gp vaule
                            
      Highlander(Regional): +1 trait bonus to Stealth checks, and
                            Stealth is always considered a class skill
                            bonus is +2 in hilly or rocky areas

Skills

Skill Points: 03 = [Base (02) - INT (01)/Level; FC (01), Human (01)] (Fighter)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              02     0       0       5     -3   +0
Appraise                -1     0       0      -1          +0
Bluff                   00     0       0       0          +0
Climb                   -3     0       0       0     -3   +0
Craft (       )         -1     0       0      -1          +0
Diplomacy               00     0       0       0          +0
Disable Device          03     1       0       5     -3   +0
Disguise                00     0       0       0          +0
Escape Artist           02     0       0       5     -3   +0
Fly                     02     0       0       5     -3   +0
Handle Animal                  0       0       0          +0
Heal                    01     0       0       1          +0
Intimidate              00     0       0       0          +0
Knowledge (Arcana)             0       0      -1          +0
Knowledge (Dngnrng)            0       0      -1          +0
Knowledge (Engnrng)            0       0      -1          +0
Knowledge (Geography)          0       0      -1          +0
Knowledge (History)            0       0      -1          +0
Knowledge (Local)              0       0      -1          +0
Knowledge (Nature)             0       0      -1          +0
Knowledge (Nobility)           0       0      -1          +0
Knowledge (Planes)             0       0      -1          +0
Knowledge (Religion)           0       0      -1          +0
Linguistics                    0       0      -1          +0
Perception              01     0       0       1          +0
Perform    (       )    00     0       0       0          +0
Profession (       )           0       0       1          +0
Ride                    02     0       0       5     -3   +0
Sense Motive            01     0       0       1          +0
Sleight of Hand                0       0       5     -3   +0
Spellcraft                     0       0      -1          +0
Stealth                 07     1       3       5     -3   +1[trait]
Survival                05     1       3       1          +0
Swim                    -3     0       0       0     -3   +0
Use Magic Device               0       0       0          +0

Equipment

Equipment                        Cost     Weight
Explorer's Outfit                         00  lb
Studded leather                   25 gp   20  lb
Mace, light                       05 gp   04  lb
Daggers(2)                        04 gp   02  lb
The G.U.N.                       400 gp   12  lb
  Ammo (20)                       04 gp   04  lb
Signet Ring                       05 gp   00  lb
Bedroll                          .10 gp   05  lb
Backpack                          02 gp   02  lb
 -rations(4 days)                 02 gp   04  lb
 -waterskin                       01 gp   04  lb
 -sunrods(3)                      06 gp   03  lb
 -thieve's tools                  30 gp   01  lb
Belt Pouch                         1 gp   .5  lb
 -whetstone                      .02 gp   01  lb
 -tindertwigs(10)                 10 gp   00  lb 



                           Total Weight:  62.5  lb
                                   Load:  medium

            Light  Medium   Heavy    
Max Weight:  0-38   39-76  77-115    

Finances

PP: 00
GP: 14
SP: 08
CP: 08

Gems/Jewelry/Other:
0000

Note: Starting GP 510

Details

      Size: Medium
    Gender: Male
       Age: 33
    Height: 5-10"
    Weight: 155lbs
Hair Color: Dark brown
 Eye Color: Brown
Skin Color: light
Appearance: Shoulder length hair and usually stubble about his chin, looks
            gruff and unkempt. His clothes look slept in and in need of 
            their weekly cleaning.
  Demeanor: silent and reserved, he is good to his friends but it is hard for
            him to make friends Darreo is distrusting till a person proves 
            themselves.


Background


 Born to a wealthy family Darreo had never a want for anything in his
childhood. He was prehaps to sheltered and pampered because the man
he was turning into was anything but noble. And he took to skipping
lessons and not following up on his studies, having tutors beaten
for lying (even though they were not) should they tell of a missed
session to his father. It was in his early 20's that he fell in love
and his first indoctrination into not getting what he wanted started.

She was out of Darreo's league in so many ways and when he asked to
court her it was evident her father was against it. Sending her away
really tore at Darreo's soul and it wasn't long before he set out to
find the love he lost. Traveling most of the country and the
neighboring Landel Baronies for almost ten years the young Darreo
was soon gone and in his place an older and a little wiser man stood.

Defeated he slumped back to Venza to discovery another heart ache.
For while he was gone his family had fallin into ruin. His father had
made some bad investments and when he finally had to turn over his
home to pay the debtors he took his and his wife's life instead of
living as a pauper.

They only thing left of the Naccarelli estate was a note rolled up in
his father's old ring and a wierd looking crossbow ingraved with the
letters G.U.N. across the stalk. Taking both, Darreo spent a few
months in drink(almost selling the weapon) but thought better of it
and instead finally followed the directions left on the simple pieces
of crumpled paper penned in his fathers hand.

"Find Revalin Dussely. His ideals will change the world."

Revalin Dussely - Inventor, Scientist, Phiolspher, and another noble
fallin from grace. To Darreo's surprise Revalin was a gnome, and
living in a shanty near the Planks District.

"What do you want?" the short gnome with long sideburns and a longer
mustache asked to the knocking of his door.

"I wish to speak with Revalin Dussely." Darreo said looking over the
gnomes head into a room filled with gizmo's and cantraptions of all
sorts.

"Well then you have and I am busy, perhaps you should come back in a
month or so..." Revalin started to say looking at Darreo. He stopped
when his eyes fell on the weapon over the man's shoulder.
"What is that?"

"What? Oh this." Darreo says still looking over the gnomes head.
"It doesn't work. It's some kind of crossbow with no way to load it.
If your Revalin than you knew my father he said to find you."

The gnome had gone silent and his eyes began to shine with unshed
tears. "I did know him and I am Revalin. Come in, come in and bring
the GUN with you." he said turning and walking up to a work bench.

"GUN?" Darreo said "What is a GUN?" he asked taking the crossbow from
his back and placing it on the table at Revalin's urging.

"Why this is, see." Revalin says pointing at the three letters on the
stock. "G - Gnomish, U - Underlauncher, N - Nonpowder." he shook his
head as he gazed longingly at the weapon. "Wanna see how it works?"


Adventure Log

Total XP:
Total GP:
Treasure and Items: 

DM Credits

DMC added to character: 2
Total XP: 420
Total GP: 360

Credits From:
2 - Kobolds Keep

Level Ups

  Level 2:
    Class: Fighter (Crossbowman)
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
           +1 (FC Bonus if Chosen) = 00 (New Total)

Approvals

  • Approval (3/1/11) (galahad0430) level 1
  • Approval (Date) (Judge 02) level 1
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