Living Pathfinder RPG Wiki
Advertisement

Basic Information[]

      Race: Aasimar
     Class: Paladin
     Level: 8
Experience: 34,138 XP
 Alignment: LG
 Languages: Celestial, Common
     Deity: Cortesia


Abilities[]

  • Please indicate Racial and Level Adjustments
STR: 18 +4 (05 pts) +1 Lvl4; +2 Str Belt; +1 Lvl8
DEX: 10 +0 (00 pts)
CON: 14 +2 (05 pts)
INT: 10 +0 (00 pts)
WIS: 16 +3 (05 pts) +2 Racial
CHA: 16 +3 (05 pts) +2 Racial

Combat Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments.
(Max-2)       HP:  90  = [8d10(66) + CON (16) + FC (8)] (Paladin)
                         [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  23^ = [10 + DEX (00) + Armor (9) + Shield (4)]
        AC Touch:  10^ = [10 + DEX (00) + Size (00) + Misc (00)]
   AC Flatfooted:  23^ = [10 + Armor (9) + Shield (4) + Natural (00) 
                         + Size (00) + Misc (00)]
            INIT:  +0  = [DEX (00) + Misc (00)]
             BAB: +8,3 = [Paladin (8,3) + Class 02 (00)]
             CMB:  +12 = [BAB (8) + STR (4) + Misc (00)]
             CMD:  22  = [10 + BAB (8) + STR (04) + DEX (00) + Misc (00)]
       Fortitude:  +11 = [Paladin (6) + Class 02 (00) + CON (2) + CHA* (3)]
          Reflex:   +5 = [Paladin (2) + Class 02 (00) + DEX (0) + CHA* (3)]
            Will:  +12 = [Paladin (6) + Class 02 (00) + WIS (3) + CHA* (3)]
           Speed:  20'
Damage Reduction:  5/Acid, 5/Cold, 5/Electricity
Spell Resistance:  00

*Divine Grace grants CHA Modifier as a bonus to all Saves.
^Smite Evil gives an additional +3 to AC vs. the target of the smite.

Weapon Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
  Holy Longsword: Attack: +14/9 = [BAB (8/3) + STR (4) + W.Focus (1) + Magic (1)]
                  Damage: 1d8+5, Crit: 19-20/x2, Special: Holy
Silver Longsword: Attack: +13/8 = [BAB (8/3) + STR (4) + W.Focus (1) + Magic (0)]
                  Damage: 1d8+3, Crit: 19-20/x2, Special: Silver
         Javelin: Attack: +8 = [BAB (8) + DEX (00) + Misc (00) + Magic (00)]
                  Damage: 1d6+4, Crit:    20/x2, Special: -
  Bashing Shield: Attack: +13/8 = [BAB (8/3) + STR (04) + Misc (00) + MW (01)]
                  Damage: 1d8+4, Crit:    20/x2, Special: -

Racial Traits[]

 Ability Adjustments: +2 (Wisdom), +2 (Charisma)
                Size: Medium
               Speed: 30'
       Favored Class: Paladin
             Skilled: +2 Racial Bonus (Diplomacy, Perception)
            Daylight: May cast daylight twice per day
     Wandering Motes: May cast wandering motes in place of daylight
Celestial Resistance: Resistance (5) Acid, Cold, Electricity
         Dark vision: 60'

Class Features[]

Paladin

Weapon and Armor Proficiency: Simple/Martial weapons, all Armor, and Shields 
                              (except tower shields).
             Smite Evil (Su): 3/Day, Attack/Damage Bonus vs. Evil Opponent
                Aura of Good: You project a faint good aura. 
                 Detect Evil: At-Will as the Spell, vs. one creature at a time
                               as a move action.
                Divine Grace: +3 (CHA) bonus to all saving throws.
                Lay on Hands: Heal 4d6 9/day
             Aura of Courage: Immune to Fear, +4 to allies within 10'
               Divine Health: Immune to all diseases
                       Mercy: Lay on Hands also removes Fatigued and Diseased
     Channel Positive Energy: Heal 4d6 on all allies in 30' (or damage 4d6 all
                               undead within 30') Consumes 2 Lay on Hands uses.
                 Divine bond: Weapon, "+2" Bonus, 8 min's per day
             Aura of Resolve: Immune to Charm effects. +4 Bonus to Allies' 
                               saves w/in 10'

Feats[]

      Shield Focus (Level 01): +1 AC Bonus from equipped shield
Extra Lay on Hands (Level 03): 2 additional uses of Lay on Hands/day
      Weapon Focus (Level 05): +1 to attack with longswords
Heavenly Radiance  (Level 07): Extra use of Daylight/Wandering Motes
 Wandering Motes

Traits[]

  Fencer (Combat): +1 AoO with Swords, Daggers, etc.
Charming (social): +1 Bluff/Diplomacy vs anyone who could be sexually
                      attracted to you.
                   +1 to save DC of any language dependent spell you 
                      cast on such creatures.

Spell Lists (Known)[]

Level 01                         Level 02                       Level 03
* Bless                        * Arrow of Law                  * -
* Bless Water                  * Aura of Greater Courage       * -
* Bless Weapon                 * Bestow Grace                  * -
* Create Water                 * Bestow Weapon Proficiency     * -
* Cure Light Wounds            * Blessing of Courage and Life  * -
* Detect Poison                * Bull's Strength               * -
* Detect Undead                * Corruption Resistance         * -
* Divine Favor                 * Delay Poison                  * -
* Endure Elements              * Eagle's Splendor              * -
* Magic Weapon                 * Effortless Armor              * -
* Protection from Chaos/Evil   * Endure Elements, Communal     * -
* Read Magic                   * Fairness                      * -
* Resistance                   * Fire of Entanglement          * -
* Restoration, Lesser          * Holy Shield                   * -
* Virtue                       * Instant armor                 * -
* -                            * Light Lance
* -                            * Litany of Defense
* -                            * Litany of Eloquence
* -                            * Litany of Entanglement
* -                            * Litany of Righteousness
* -                            * Litany of Warding
* -                            * Magic Siege Engine
* -                            * Owl's Wisdom
* -                            * Paladin's Sacrifice
* -                            * Protection from Chaos, Communal
* -                            * Protection from Evil, Communal
* -                            * Remove Paralysis
* -                            * Righteous Vigor
* -                            * Resist Energy
* -                            * Sacred Bond
* -                            * Saddle Surge
* -                            * Shield Other
* -                            * Soothing Word
* -                            * Undetectable Alignment
* -                            * Vestment of the Champion
* -                            * Wake of Light
* -                            * Weapon of Awe
* -                            * Zone of Truth

Spell Lists (Prepared)[]

Level 01 2/day DC 14       Level 02  2/day            Level 03
* Bless                    * Bull's Strength          * -
* Lesser Restoration       * Owl's Wisdom             * -

Skills[]

Skill Points:16 = [Base (16) + INT (00)/Level; FC (00), Misc (00)] (Paladin )
              
Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics             -03     1       0       0     -4   +0
Appraise                00     0       0       0          +0
Bluff                   03     0       0       3          +0
Climb                  -02     0       0       2     -4   +0
Craft (       )         00     0       0       0          +0
Diplomacy               09     1       3       3          +2 (Racial)
Disable Device         -04     0       0       0     -4   +0
Disguise                03     0       0       3          +0
Escape Artist          -04     0       0       0     -4   +0
Fly                    -04     0       0       0     -4   +0
Handle Animal           07     1       3       3          +0
Heal                    09     3       3       3          +0
Intimidate              04     1       0       3          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)            0       0       0          +0
Knowledge (Engnrng)            0       0       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)    04     1       3       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)    05     2       3       0          +0
Linguistics                    0       0       0          +0
Perception              08     3       0       3          +2 (Racial)
Perform    (       )    00     0       0       0          +0
Profession (       )           0       0       0          +0
Ride                   -04     0       0       0     -4   +0
Sense Motive            07     1       3       3          +0
Sleight of Hand        -04     0       0       0     -4   +0
Spellcraft              04     1       3       0          +0
Stealth                -04     0       0       0     -4   +0
Survival                03     0       0       3          +0
Swim                   -01     1       0       2     -4   +0
Use Magic Device               0       0       0          +0

Equipment[]

Equipment                          Cost        Weight
Explorer's Outfit                   0    gp       - lb
Silver Longsword (Melee)          105    gp       4 lb
Javelin (Ranged) x4                 4    gp       8 lb
Silver Holy Symbol                 25    gp       1 lb
Backpack                            2    gp       2 lb
  Bedroll                            .1  gp       5 lb
  Trail Rations x10                 5    gp      10 lb
  50' Hemp Rope                     1    gp      10 lb
  Sunrod x3                         6    gp       3 lb
  Waterskin, filled                 1    gp       4 lb
  Whetstone                          .02 gp       1 lb
+1 Longsword                    2,315    gp       4 lb
+1 Agile Half Plate             2,000    gp      55 lb
+1 Bashing Heavy Steel Shield   4,170    gp      15 lb
+2 Belt of Giant Strength       4,000    gp       1 lb
Wand of CLW (50 charges)          750    gp       - lb
Ring of Swiming                 2,500    gp       - lb
Alchemist's Fires (2)              40    gp       2 lb
+1 Holy Longsword              18,315    gp       4 lb
                               =========       =====
                      Totals:  34,239.12 gp     129 lbs
 
Not Carrying
Scale Mail                       50 gp           30 lb
Shield Heavy Wooden               7 gp           10 lb
Longsword (Melee)                15 gp            4 lb
                     Totals:  ======
                                 72 gp 
 
            Light  Medium   Heavy    
Max Weight: 0-76    77-153  154-230
Max Weight: 0-100  101-200  201-300 (w Strength Belt)
 
Consumed or Destroyed
Haatse's Boon                 900 gp      -

Finances[]

PP: 00                                  Character Creation:      150    gp
GP: 621                  Total Earnings in Buyer's Remorse:    1,619.55 gp 
SP: 13            Total Earnings in Crypt of the Everflame:   12,436    gp
CP: 13           Ongoing earnings in The Forbidden Isle...:   20,362    gp
                                                           ============
                                           Career Earnings:   34,576.55 gp
                                         Carried Inventory:  -34,239.12 gp
                                        stuff left at home:      -72    gp
                                     Consumed or Destroyed:     -900    gp
                                                           ============
                              Coinage due by adventure end:     -634.57 gp
               GM treasure over by a slight bit, mid-adventure

Details[]

      Size: Medium
    Gender: Male
       Age: 25
    Height: 6'8"
    Weight: 170lbs
Hair Color: Blond
 Eye Color: Silver
Skin Color: White
Appearance: Tall, handsome 
  Demeanor: Regal
Background: Iosef was raised in a temple of Cortesia in Venza, trained from
            childhood to assume the duties of a paladin in Her service. He
            has lived in the cloistered world of the temple, and is quite
            naive about many worldly things.

Adventure Log[]

Buyer's Remorse (GM: Aldern Foxglove)

      XP Received: 1191
Treasure Received: 1619 GP, 5 SP, 5 CP
                   0000 Gems/Jewelry
                   Silver Longsword

Crypt of the Everflame (GM: Mowgli)

Starting XP        1191
Jan 28th, 2011    + 100 EXP +   98 TXP  (14 days) (to second level 1,389)
Apr 21st, 2011    +1053 EXP +  913 TXP  (83 days) (to third level  3,355)
Aug 16th, 2011    + 900 EXP + 1755 TXP (117 days) (to fourth level 6,010)
Jan 14th, 2012    +3100 EXP + 3322 TXP (151 days) (to fifth level 12,432)
Feb 06th, 2012    +1467 xp (Finishing)
                  ================
 
Treasure Received: 12436 GP
                   0000 Gems/Jewelry
Haatse's Boon

The Forbidden Isle of Ancient Secrets (GM: Satin Knights)

Starting XP       13,899
June 6th, 2012    +  720 EXP +   700 TXP  (25 days) (to sixth level   15,319)
Sept 17th, 2012   +3,400 EXP + 5,280 TXP (120 days) (to seventh level 23,999)
Jan 14th, 2013    +2,880 EXP + 7,259 TXP (119 days) (to eighth level  34,138)
 
  Pending Treasure earned: 20,362 gp, received 24,855 gp in items

Level Ups[]

  Level 2:
    Class: Paladin
      BAB: +1 to +2
     Fort: +4 to +8
      Ref: +3 to +3
     Will: +5 to +9  
 Features: Divine Grace, Lay on Hands
       HP: 11 (Max -2  +1 FC Bonus)
Skill Pts: 4 = +2(Paladin) +0 (Race) +2(Old Total)  = 4 (New Total)
  Level 3:
    Class: Paladin
      BAB: +2 to +3
     Fort: +8 to +8
      Ref: +3 to +4
     Will: +9 to +9  
 Features: Aura of Courage, Divine Health, Mercy (Fatigue)
       HP: 11 (Max -2  +1 FC Bonus)
Skill Pts: 6 = +2(Paladin) +0 (Race) +4(Old Total)  = 6 (New Total)
  Level 4:
    Class: Paladin
      BAB: +3 to +4
     Fort: +8 to +9
      Ref: +4 to +4
     Will: +9 to +10  
 Features: Channel, Spells
       HP: 11 (Max -2  +1 FC Bonus)
Skill Pts: 8 = +2(Paladin) +0 (Race) +6(Old Total)  = 8 (New Total)
  Level 5:
    Class: Paladin
      BAB: +4 to +5
 Features: divine bond - weapon
       HP: 11 (Max -2  +1 FC Bonus)
Skill Pts: 10 = +2(Paladin) +0 (Race) +8(Old Total)  = 10 (New Total)
  Level 6:
    Class: Paladin
      BAB: +5 to +6/1
 Features: Mercy - Disease
       HP: 11 (Max -2  +1 FC Bonus)
Skill Pts: 12 = +2(Paladin) +0 (Race) +10(Old Total)  = 12 (New Total)
  Level 7:
    Class: Paladin
      BAB: +6/1 to +7/2
 Features: Extra Smite Evil
     Feat: Heavenly Radiance (Wandering Star Motes)
       HP: 11 (Max -2  +1 FC Bonus)
Skill Pts: 14 = +2(Paladin) +0 (Race) +12(Old Total)  = 14 (New Total)


  Level 8:
    Class: Paladin
      BAB: +7/2 to +8/3
 Features: Aura of Resolve
  Ability: +1 Str
       HP: 11 (Max -2  +1 FC Bonus)
Skill Pts: 16 = +2(Paladin) +0 (Race) +14(Old Total)  = 16 (New Total)

Approvals[]

  • Approved (Dec. 11, 2010) Level 01 (Aldern Foxglove)
  • Approved (Dec. 11, 2010) Level 01 (Mowgli)
  • Approved (Feb. 02, 2010) Level 02 (Mowgli)
  • Approved (Jul. 14, 2011) Level 03 (perrinmiller)
  • Approved (Aug. 20, 2011) Level 04 (Satin Knights)
  • Approved (Jan 19, 2012) Level 05 (Satin Knights)
  • Approved (Sept 20, 2012) Level 06 & 07 (Satin Knights)
  • Approval (Jan 16th, 2013) Level 8 (Satin Knights)
Advertisement